Very briefly tested the AppImage. It complained that my dump of the game wasn’t a supported version (SHA-1 hash mismatch), but the intro ran. For more I would have had to plug in a gamepad.
Already shared my thoughts on games@lemmy.world, but I am playing on Linux, so:
Been playing this, and it’s great! Started right up at 9x resolution, wasn’t too hard to setup a high quality texture pack, and the game is looking sharp at 4k/120 without any issues!
Things look great, and this launching with features like gyro aim, free cam, and QoL like fast climbing and skipping that damn rupee cutscene is phenomenal.
Also, man, can’t wait to come back to this in a year or two with a randomizer and whatever other features they can pack in here.
Got a link (ha!) to that 4k Texture Pack?
Haha, I figured some folks would be looking, so I already made another comment with a little guide!
You can find the correct disc image on Minerva archive (its the successor to Myrient)
I found a new (to me) site looking for it called cdromance.org and it was really refreshing to not see 15 “click here to download” virus bait banners.
There’s a good chance you have the wrong version of the disc. There were two versions in the USA; the second version patched out some glitches.
I have two completely different file types at very different sizes and they both run without it complaining somehow… the hashes do not at all match, but both dumps are from reputable sources? We’ll see how that goes!
So far my only complaint is setting the z button on steam deck as left stick click by default and leaving RB completely unused.
Why is it always Twilight Princess that gets this treatment?
Because it’s decomp is done?
It’s not? OoT has a nice pc port too.
Not to mention that Twilight Princess is a good game, and beloved by many.
Majora’s Mask uses the same underlying port as OoT (I think; Ship of Harkinian for OoT and 2 ship 2 harkinian for MM) and is also really nice to play. Being able to use the D-pad for items is a great QoL improvement. Especially when climbing the stupid Stone Tower.
I had a short flight today, so I played this at the airport and on the plane.
The intro leading up to the first dungeon is so long.
I played this when I was in high school, so literally almost no memories of it. I’m looking forward to a second playthrough.
Yeah, the intro is a bit long, no denying that. I personally find the build up worth it though in terms of narrative payoff. But I do always dread the slow start when I replay it. Fair.