It’s amazing what a difference a little bit of time can make: Two years after kicking off what looked to be a long-shot campaign to push back on the practice of shutting down server-dependent videogames once they’re no longer profitable, Stop Killing Games founder Ross Scott and organizer Moritz Katzner appeared in front of the European Parliament to present their case—and it seemed to go very well.
Digital Fairness Act: https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act/F33096034_en
We’ve had the technology since stone ages, quit lying about this so called burden. All it takes is to not be greedy.
Spoken like someone who’s never had to implement regulatory measures in software.
The regulatory measure in this case is solved by “don’t make it require the player to be online”. That removes a complication, it doesn’t add one.
For multiplayer games it is solved by “make them like we already did in the fucking 90s, where players could run their own servers”.
I’d only be repeating myself.
Perhaps you could elaborate on what ‘regulatory measures’ you are referring to that would run counter to the argument. I can take that overly simplistic phrase a number of ways ranging from “doesn’t make sense at all” to “maybe I could discuss the nuance”, but it’s impossible to continue a discussion based on the dismissive vague comment.
You haven’t really adressed my points in any way. It’s of course up to you, but as long as you haven’t, there’s no reason to be smug.