• NeatNit@discuss.tchncs.de
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    23 hours ago

    I kind of agree, except for one big difference: cloud save sync. Currently, Heroic et al can sync game saves for Windows GOG games, but for Linux-native games (or Linux builds of multiplatform games), that’s not possible. GOG would have to support Linux cloud saves on the server side.

    (For me this is Silksong.)

    When they officially have Galaxy for Linux, they will finally have a reason to implement it. And at that point, presumably, the FOSS launchers will be able to utilize it too.

    Other than that, having the option of an official GOG Galaxy launcher, with smoother GOG integration and active work both on the client and the server to make everything work better, is a good thing no matter how you look at it. Yes it’s late, but it’s definitely not too late.

    I might keep using Heroic. I might switch to this. Time will tell.